Oculus Rift development is really a hard task. In fact, the human history of the virtual reality technology has for a long time, the earliest dating back to the 50 's of last century! Compared to a few decades ago, people's interest in virtual reality actually decreased a lot, because while the technology sounds very cool, but generations of headache for developers. In recent years, VR technology and set off a new upsurge. Samsung Gear VR, HTC Vive PlayStation and VR (formerly Project Morpheus) the VR device is represented again impact the consumer's eye, related hardware and software is developing at an incredible rate. Seems to be a product or concept products let consumers cheering and then wait, Oculus represents the cutting edge of these technologies and products.
Its earliest equipment was like a Frankenstein with tape and piece together parts of the pipe's helmet. Then came the ugly DK 1, followed by the slightly improved Crystal Cove, followed by improved DK 2. Crescent Bay with sound, finally after a long wait we ushered in the Oculus Rift at the consumer level.
Obviously, the VR hardware devices as the ultimate virtual reality shows form is difficult to completely unify and perfect. There are so many products on the world, and there are thousands of devices that are not available, which is why the Oculus has experienced such a long evolution that eventually went into people's eyes. Oculus Connect 2 Conference, two Rift project leader explained to the audience the difficulty of its hardware engineering. As it relates to software development is different in terms of hardware, published its first generation product can deliver near-impeccable.
New technology, new rules, new challenges
Once upon a time, when virtual reality head-mounted device has not officially to consumers when they are cumbersome, expensive and even dangerous. Oculus means experiencing a great deal of research and experiments, some developers have a headache problem is resolved. Since its Oculus project Palmer Luckey initially launched, it's been three years. Three years, each a small part of its hardware developers took pains.
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At the press conference shows "Rift evolution" in this link, product design engineering manager Caitlin hardware project manager Stephanie Kalinowski and Lue said, in order to guarantee leading VR technology and the fineness of the product, the design of each of these components need to be separate. So members of the design team collaboration and concurrent development of product, not like most products is the serial line processes.
Development process are the main challenges in different areas of intersection. Such as industrial design and engineering needs for integration, it takes a lot of compromise, in order to design a usable and easy to use headset. Kalinowski said: "hardware design and software development, it is a molding process. Products for sale out of hardware upgrades are possible within the short term, so we need to make the greatest effort from the beginning. " DKNY iPhone 6 Plus Case
Simple but extremely complex
Comfort, the Oculus is the feeling with immersion and research team in research and design hardware always to comply with the three principles.
Head-mounted display devices in the design process, will meet the challenge from all aspects. Lue and Kalinowski are solved interpupillary distance, structure, fixed band and audio problems.
Because humans vary widely in size and shape of the head, the distance between the eyes varies, so manufacturing display device and headband using a lot of special methods of measurement; to make the final adjustment of wear process is slow but simple, and for everyone. The same also applies to the device's audio system. The headset needs to be able to angle adjustment to fit different ear type. Design team also made detachable audio player, so that users can choose to use your own earphones or stereo. Meanwhile, also taking into account the difficulty and speed of production.
Surprising is that the fabric structure on the device into the Oculus of the most major problems. For practical use, fabric materials need to compound specific standard. Tracks head movements of the sensors require using lightweight, flexible, and comfortable materials packages (users don't want to paste to the face wool cover ... ... )。 Lue said, this material will also be able to properly wrap plastic equipment, also have to consider production efficiency. Kalinowski said: "meet these requirements just like you put foil around a volleyball, but there can be no wrinkles! "Oculus team looking for this material is almost all over the world, but in the end they decided to create a new type of fabric. DKNY iPhone 6 Plus Case
After experiencing a great deal of trial and error, the team finally had the final version of the Rift. Even when they all went to the factory to make sure those automatic assembling of equipment that is available. Is amazing, they produced the first batch of product is completely in line with expectations.
While Lue and Kalinowski Oculus has achieved are very proud, but they said the project still has a lot of room for improvement. Kalinowski said that as long as there is time, as an engineer would have to constantly modify their products. Lue said, they also have due date requirement, so as to launch the product as soon as possible. Oculus glasses-team has been trying to make users more comfortable using head-mounted devices, maybe when the problem is resolved will have additional accessories related to the launch.
At present, Kalinowski said their goal is to make the product "elegant, beautiful, comfortable and easy." Oculus team with unremitting efforts to prove, they clearly have achieved these goals.
Public over whether to take the products to be sold early next year, in fact, it is hard to say (and now a developer version). However, from the team of product and quality Polish spirit, we can expect that all of their efforts will be reflected on the assignor the device in front of a bright light.
viatechradar
1859 people voted
Oculus Rift in virtual reality
Might as well try to pleasantly lazy on the sofa in your House hold, through the heart in his hand and cool flying hearts drinks, wearing virtual reality glasses, tried in a classic virtual tour. No longer have to save money by booking hotels to worry about, will not have Jet lag problem, of course, you don't have to go to in line to buy train tickets, air tickets in advance.
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